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Entertainment Software Association
Two-Thirds of Americans Play Video Games Every Week According to New Report from the Entertainment Software Association
June 3, 2026
2025 U.S. Consumer Spending on Video Games Nears Pandemic-Level Peak at $60.7 Billion, Second-Highest on Record
February 17, 2026
2025 U.S. Consumer Spending on Video Games Nears Pandemic-Level Peak at $60.7 Billion, Second-Highest on Record
February 17, 2026
Tickets Now Available for iicon, the Interactive Innovation Conference Hosted by the Entertainment Software Association
December 16, 2025